kaizo/ˈkaɪ.zoʊ/EtymologyFrom Kaizo Mario World, the name of an early set of fan-created levels in this style first released in 2007, where kaizo is from Japanese 改造 (kaizō, “revamp, remodel, modify”).nounA philosophy of game design distinguished by very high difficulty levels and hidden traps that can only be solved by repeated deaths and trial and error, especially associated with romhacks of Super Mario games.“I like too, he stole kaizo. Like, that name, that's the ubiquitous term for romhacks that are more annoying to play. […] Is kaizo now just like an internet adjective for anything that's, like, mildly irritating?”